Unreal Tournament 2004 Review
Unreal Tournament 2004 Feature
- Futuristic gladiator blood sport battles
- Land and air and space based vehicles
- New weapons and battle arenas unique to Unreal Tournament 2004
- New Assault mode and Onslaught mode
- For 1 player or multiplayer over LAN or Internet connection
For starters UT2004 looks fantastic. The Unreal engine is built to compete with the best graphics engines around, and Epic didn't skimp on the special effects here. The missions run the gamut from cramped, intense corridor fighting to wide-open spaces. There are plenty of vehicles to pilot, and all of your favorite weapons, from the rocket-launcher to the flak cannon.
The single-player mode is still extremely strong because the robots you compete against are so well-programmed. They're not programmed to beat you, per se, but rather to play convincingly like a cadre of real people. Some are good, some are bad, they miss occasionally, and they even spout trash talk like people do online.
Multiplayer is where it's at with the return of Deathmatch mode, Domination, Double Domination, Capture the Flag, the return of Assault mode (a favorite missing from the 2003 edition). A brand new concept called Onslaught challenges teams to capture Power Nodes scattered throughout the level. The game offers the fun of paint-ball with the thrill of vicarious warfare and ultra-violence, in the safety and comfort of your own office or computer room. Really, the only complaint here is the whopping 6 gigabyte hard drive installation requirement and the fact that the game requires an impressive computer to run it. Look at the system requirements carefully before buying! --Andrew S. Bub
Pros:
- Gorgeous graphics
- Superb multi- and single-player modes
- Onslaught mode is a great addition
- Requires a very powerful PC and a huge hard drive
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